1.9.1: Installing 'override' style mod is unclear
Reported by Celendis | December 7th, 2009 @ 09:42 PM
When installing an "override" style mod by dragging a zip onto DAModder, a great window pops up where I fill out the needful. I then click "Install". I expected the mod to install at that point. However, the mod does not appear in the override directory until I press "Install Mod" in the main DAModder window.
Comments and changes to this ticket
-
John Vanderbeck December 7th, 2009 @ 10:00 PM
Yes this is listed as a known issue in the release notes :D
If you drag a Core Override mod .ZIP that is not compatible with DAModder, the application will try to determine the basics that it needs, UID & Title from the name of the zip file. It will then open a dialog asking you to verify what it picked, and edit or add new details if you desire. The button at the bottom of that dialog says "Install", but when you click it, the mod does not install. You still need to click Install back on the main screen, just like normal. This is obviously a confusing UI issue and will be ironed out.
-
John Vanderbeck December 7th, 2009 @ 10:25 PM
Still should be ticketed. }:)
Yeah you got me there. It should have been.
-
John Vanderbeck December 8th, 2009 @ 03:15 AM
- State changed from new to resolved
This should be more clear now in 1.9.2 and later. Closing this ticket.
Please Sign in or create a free account to add a new ticket.
With your very own profile, you can contribute to projects, track your activity, watch tickets, receive and update tickets through your email and much more.
Create your profile
Help contribute to this project by taking a few moments to create your personal profile. Create your profile ยป
DAModder is a full featured replacement for Bioware's DAUpdater program -- with more features!